Stress Relibre is a casual 3D puzzle game where you work to run a spa frequented by the worlds best luchadores. However, mess up their treatments and you'll pay!

I was responsible for coordinating a team of 12 multi-discipline artists and animators during the 48hr Global Game Jam. We collaborated very closely with design and programming teams to develop concept art, cinematic/cutscene animations, and game ready assets for Unreal Engine in under 48 hours. I made personal contributions to Art Direction, Environment, and Character Concept Art.

In the end, we won Best in Show in the Global Game Jam and were subsequently nominated for Best in Georgia by the GGDA. As we shoot for Best in Georgia, we are excited to continue developing Stress Relibre!
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